In Unholy Diver, The player must steal Deep Six's diving suit from the world stage. Deep Six will now be dead, and the player can now exploit the oceans without Deep Six and his crew diving into their base. Once he is defeated, Deep Six will comment he wish he did more with his life. Deep Six will now be vulnerable, and can be killed off in combat. Deep Six will realize he has been tricked, and will then try to fight the player. Near a submarine bay is recommended to speed up the process. With the project complete, the player must have the diving suit placed. With an engineering project, the player must sabotage his suit with an engineering project. The player must take it from the world stage, and sabotage it. In The Death Aquatic, Deep Six has begun working on an EMP proof suit. Either The Death Aquatic, which will kill Deep Six, or Unholy Diver, which converts him into a henchman. Once that is done, the player must choose between two missions. The player must then deal with him once more. However, Deep Six comes back, claiming the ocean will not kill him, and then attacks the base. With Deep Six gone, the player will then have to steal their money back from the NGO. Then the player has to fire the EMP on the world stage. Deep Six will then thank the genius, and they will claim they will give him the money, which lures him into a trap. Afterwards, the player must donate to an NGO on the world stage. First, the player must have their engineers work on making an E.M.P with a special project. In Live and Let Dive, the player attempts to sabotage Deep Six's diving suit. Once he arrives, deal with him and his team accordingly. The player must then lure in Deep Six from the world stage. Once that is done, the player must complete a research project. A total of three of them must be interrogated using the Great White Shark Tank. Afterwards, several J.A.W.S divers will swim into the lair, and must be captured. First, the player must get a great white shark tank from the world map. The minions seem quite impressed, but state they still have to kill him. In The Grumpy Old Man At Sea, Deep Six introduces himself to your minions. If you wish to defeat Deep Six on your own, stop reading now.ĭeep Six's story line is as follows: The Grumpy Old Man At Sea -> Live and Let Dive -> Unholy Diver/The Death Aquatic WARNING: This page contains spoilers on Deep Six's questline. After a period of time, he will respawn on the world map to continue the cycle. When his health hits 10, Deep Six will then let off a smoke bomb and escape. With high vitality, Deep Six focuses on tanking your minions, while his Divers shoot them from afar. In combat, Deep Six lacks a ranged weapon, but hits fairly hard in melee. Once his team is out, Deep Six will then begin to attack any minions he comes across, in an attempt to kill as many as possible. He will swim out from one, and his team will follow suit. Unlike other Super Agents, Deep Six enters through your base from one of your Submarine Bays. The player can send some minions to slow Deep Six, and prevent him from bringing back up. Once the mission is completed or cancelled, Deep Six will begin to prepare a team to attack the lair. Should the player start a mission in a territory he is in, Deep Six will begin to observe your minions. After causing enough issues in J.A.W.S territory, Deep Six will appear on the map, and begin to hop between the ocean Territories. In order to encounter Deep Six, the Oceans Campaign Pack DLC must be enabled. In combat, he will often make various sailing puns, such as " It will take a bigger crew than that to sink me.". Personality wise, Deep Six tends to act much like a sailor. His suit's arms are two robotic claws that he uses to fight minions. He has a small beard and wears an eyepatch. Deep six wears what seems to be a heavy red diving suit with several designs on them.
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